commit | babc8110057cb9ca542c3c1666cbda4e8ccf9250 | [log] [tgz] |
---|---|---|
author | Stefan Schake <stschake@gmail.com> | Sat Dec 02 18:40:39 2017 +0100 |
committer | Eric Anholt <eric@anholt.net> | Fri Dec 08 13:02:22 2017 -0800 |
tree | fdb52bace4d24e5ff23d99f306c933df4a84e52f | |
parent | 90eeb3aa34831ff3d031589c0c24892eb8a07e51 [diff] [blame] |
drm/vc4: Release fence after signalling We were never releasing the initial fence reference that is obtained through dma_fence_init. Link: https://github.com/anholt/linux/issues/122 Fixes: cdec4d361323 ("drm/vc4: Expose dma-buf fences for V3D rendering.") Signed-off-by: Stefan Schake <stschake@gmail.com> Signed-off-by: Eric Anholt <eric@anholt.net> Reviewed-by: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/msgid/1512236444-301-1-git-send-email-stschake@gmail.com
diff --git a/drivers/gpu/drm/vc4/vc4_gem.c b/drivers/gpu/drm/vc4/vc4_gem.c index 6c32c89..6385409 100644 --- a/drivers/gpu/drm/vc4/vc4_gem.c +++ b/drivers/gpu/drm/vc4/vc4_gem.c
@@ -888,8 +888,10 @@ /* If we got force-completed because of GPU reset rather than * through our IRQ handler, signal the fence now. */ - if (exec->fence) + if (exec->fence) { dma_fence_signal(exec->fence); + dma_fence_put(exec->fence); + } if (exec->bo) { for (i = 0; i < exec->bo_count; i++) {