drm/vc4: Release fence after signalling

We were never releasing the initial fence reference that is obtained
through dma_fence_init.

Link: https://github.com/anholt/linux/issues/122
Fixes: cdec4d361323 ("drm/vc4: Expose dma-buf fences for V3D rendering.")
Signed-off-by: Stefan Schake <stschake@gmail.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/1512236444-301-1-git-send-email-stschake@gmail.com
diff --git a/drivers/gpu/drm/vc4/vc4_gem.c b/drivers/gpu/drm/vc4/vc4_gem.c
index 6c32c89..6385409 100644
--- a/drivers/gpu/drm/vc4/vc4_gem.c
+++ b/drivers/gpu/drm/vc4/vc4_gem.c
@@ -888,8 +888,10 @@
 	/* If we got force-completed because of GPU reset rather than
 	 * through our IRQ handler, signal the fence now.
 	 */
-	if (exec->fence)
+	if (exec->fence) {
 		dma_fence_signal(exec->fence);
+		dma_fence_put(exec->fence);
+	}
 
 	if (exec->bo) {
 		for (i = 0; i < exec->bo_count; i++) {