* Now maybe reload the debug registers
*/
if (unlikely(next->debugreg[7])) {
- loaddebug(next, 0);
- loaddebug(next, 1);
- loaddebug(next, 2);
- loaddebug(next, 3);
+ set_debugreg(current->thread.debugreg[0], 0);
+ set_debugreg(current->thread.debugreg[1], 1);
+ set_debugreg(current->thread.debugreg[2], 2);
+ set_debugreg(current->thread.debugreg[3], 3);
/* no 4 and 5 */
- loaddebug(next, 6);
- loaddebug(next, 7);
+ set_debugreg(current->thread.debugreg[6], 6);
+ set_debugreg(current->thread.debugreg[7], 7);
}
if (unlikely(prev->io_bitmap_ptr || next->io_bitmap_ptr))