switch (depth) {
case 1:
{
- int col = ~(0xfff << (max(info->var.green.length,
- max(info->var.red.length,
- info->var.blue.length)))) & 0xff;
-
+ int col = mono_col(info);
/* 0 or 1 */
int fg = (info->fix.visual != FB_VISUAL_MONO01) ? col : 0;
int bg = (info->fix.visual != FB_VISUAL_MONO01) ? 0 : col;