]> nv-tegra.nvidia Code Review - linux-3.10.git/commit
x86: Fix fixmap page order for FIX_TEXT_POKE0,1
authorMathieu Desnoyers <mathieu.desnoyers@polymtl.ca>
Wed, 1 Jul 2009 21:37:22 +0000 (17:37 -0400)
committerIngo Molnar <mingo@elte.hu>
Fri, 3 Jul 2009 12:34:09 +0000 (14:34 +0200)
commit12b9d7ccb841805e347fec8f733f368f43ddba40
treeb17749402beb61bd9171743644531cd4396aed2d
parent251e1e44b97852aa5e53e71c4b47e55b2dfd054e
x86: Fix fixmap page order for FIX_TEXT_POKE0,1

Masami reported:

> Since the fixmap pages are assigned higher address to lower,
> text_poke() has to use it with inverted order (FIX_TEXT_POKE1
> to FIX_TEXT_POKE0).

I prefer to just invert the order of the fixmap declaration.
It's simpler and more straightforward.

Backward fixmaps seems to be used by both x86 32 and 64.

It's really rare but a nasty bug, because it only hurts when
instructions to patch are crossing a page boundary. If this
happens, the fixmap write accesses will spill on the following
fixmap, which may very well crash the system. And this does not
crash the system, it could leave illegal instructions in place.
Thanks Masami for finding this.

It seems to have crept into the 2.6.30-rc series, so this calls
for a -stable inclusion.

Signed-off-by: Mathieu Desnoyers <mathieu.desnoyers@polymtl.ca>
Acked-by: Masami Hiramatsu <mhiramat@redhat.com>
Cc: <stable@kernel.org>
LKML-Reference: <20090701213722.GH19926@Krystal>
Signed-off-by: Ingo Molnar <mingo@elte.hu>
arch/x86/include/asm/fixmap.h