drm: Use C8 instead of RGB332 when determining the format from depth/bpp
Ville Syrjälä [Thu, 31 Jan 2013 17:43:38 +0000 (19:43 +0200)]
commit d84f031bd230fdf9c3b7734940c859bf28b90219 upstream.

Support for real RGB332 is a rarity, most hardware only really support
C8. So use C8 instead of RGB332 when determining the format based on
depth/bpp.

This fixes 8bpp fbcon on i915, since i915 will only accept C8 and not
RGB332.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=59572
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Acked-by: Dave Airlie <airlied@gmail.com>
Tested-by: mlsemon35@gmail.com
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>

drivers/gpu/drm/drm_crtc.c

index 8320c6b..c61e672 100644 (file)
@@ -2023,7 +2023,7 @@ uint32_t drm_mode_legacy_fb_format(uint32_t bpp, uint32_t depth)
 
        switch (bpp) {
        case 8:
-               fmt = DRM_FORMAT_RGB332;
+               fmt = DRM_FORMAT_C8;
                break;
        case 16:
                if (depth == 15)