]> nv-tegra.nvidia Code Review - linux-2.6.git/commitdiff
[PATCH] USB: ub 04 Loss of timer and a hang
authorPete Zaitcev <zaitcev@redhat.com>
Thu, 5 Jan 2006 08:14:02 +0000 (00:14 -0800)
committerGreg Kroah-Hartman <gregkh@suse.de>
Wed, 1 Feb 2006 01:23:36 +0000 (17:23 -0800)
If SCSI commands are submitted while other commands are still processed,
the dispatch loop turns, and we stop the work_timer. Then, if URB fails
to complete, ub hangs until the device is unplugged.

This does not happen often, becase we only allow one SCSI command per
block device, but does happen (on multi-LUN devices, for example).

The fix is to stop timer only when we actually going to change the state.

The nicest code would be to have the timer stopped in URB callback, but
this is impossible, because it can be called from inside a timer, through
the urb_unlink. Then we get BUG in timer.c:cascade(). So, we do it a
little dirtier.

Signed-off-by: Pete Zaitcev <zaitcev@redhat.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
drivers/block/ub.c

index db4943c53d36bd035a9ef14d6abea2984973a794..c3600cb3636565ee09386cd316b834e7f92d1100 100644 (file)
@@ -1106,7 +1106,8 @@ static void ub_urb_timeout(unsigned long arg)
        unsigned long flags;
 
        spin_lock_irqsave(sc->lock, flags);
-       usb_unlink_urb(&sc->work_urb);
+       if (!ub_is_completed(&sc->work_done))
+               usb_unlink_urb(&sc->work_urb);
        spin_unlock_irqrestore(sc->lock, flags);
 }
 
@@ -1131,7 +1132,6 @@ static void ub_scsi_action(unsigned long _dev)
        unsigned long flags;
 
        spin_lock_irqsave(sc->lock, flags);
-       del_timer(&sc->work_timer);
        ub_scsi_dispatch(sc);
        spin_unlock_irqrestore(sc->lock, flags);
 }
@@ -1155,6 +1155,7 @@ static void ub_scsi_dispatch(struct ub_dev *sc)
                } else {
                        if (!ub_is_completed(&sc->work_done))
                                break;
+                       del_timer(&sc->work_timer);
                        ub_scsi_urb_compl(sc, cmd);
                }
        }