vfb: use sys instead of cfb drawing functions
Antonino A. Daplas [Tue, 8 May 2007 07:39:01 +0000 (00:39 -0700)]
Since vfb's framebuffer is vmalloc'ed, use the sys_* drawing functions
instead of cfb_*.

Signed-off-by: Antonino Daplas <adaplas@gmail.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>

drivers/video/Kconfig
drivers/video/vfb.c

index 93d713d..6d32726 100644 (file)
@@ -1733,9 +1733,9 @@ config FB_PS3_DEFAULT_SIZE_M
 config FB_VIRTUAL
        tristate "Virtual Frame Buffer support (ONLY FOR TESTING!)"
        depends on FB
-       select FB_CFB_FILLRECT
-       select FB_CFB_COPYAREA
-       select FB_CFB_IMAGEBLIT
+       select FB_SYS_FILLRECT
+       select FB_SYS_COPYAREA
+       select FB_SYS_IMAGEBLIT
        ---help---
          This is a `virtual' frame buffer device. It operates on a chunk of
          unswappable kernel memory instead of on the memory of a graphics
index a9b99b0..1293c20 100644 (file)
@@ -88,9 +88,9 @@ static struct fb_ops vfb_ops = {
        .fb_set_par     = vfb_set_par,
        .fb_setcolreg   = vfb_setcolreg,
        .fb_pan_display = vfb_pan_display,
-       .fb_fillrect    = cfb_fillrect,
-       .fb_copyarea    = cfb_copyarea,
-       .fb_imageblit   = cfb_imageblit,
+       .fb_fillrect    = sys_fillrect,
+       .fb_copyarea    = sys_copyarea,
+       .fb_imageblit   = sys_imageblit,
        .fb_mmap        = vfb_mmap,
 };