[PATCH] ixj: fix writing silence check
Alexey Dobriyan [Fri, 3 Feb 2006 11:04:35 +0000 (03:04 -0800)]
j->write_buffer_rp is a pointer.

Signed-off-by: Alexey Dobriyan <adobriyan@gmail.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>

drivers/telephony/ixj.c

index f670468..5578a9d 100644 (file)
@@ -3558,10 +3558,16 @@ static void ixj_write_frame(IXJ *j)
                                }
                        /* Add word 0 to G.729 frames for the 8021.  Right now we don't do VAD/CNG  */
                                if (j->play_codec == G729 && (cnt == 0 || cnt == 10 || cnt == 20)) {
-                                       if(j->write_buffer_rp + cnt == 0 && j->write_buffer_rp + cnt + 1 == 0 && j->write_buffer_rp + cnt + 2 == 0 &&
-                                          j->write_buffer_rp + cnt + 3 == 0 && j->write_buffer_rp + cnt + 4 == 0 && j->write_buffer_rp + cnt + 5 == 0 &&
-                                          j->write_buffer_rp + cnt + 6 == 0 && j->write_buffer_rp + cnt + 7 == 0 && j->write_buffer_rp + cnt + 8 == 0 &&
-                                          j->write_buffer_rp + cnt + 9 == 0) {
+                                       if (j->write_buffer_rp[cnt] == 0 &&
+                                           j->write_buffer_rp[cnt + 1] == 0 &&
+                                           j->write_buffer_rp[cnt + 2] == 0 &&
+                                           j->write_buffer_rp[cnt + 3] == 0 &&
+                                           j->write_buffer_rp[cnt + 4] == 0 &&
+                                           j->write_buffer_rp[cnt + 5] == 0 &&
+                                           j->write_buffer_rp[cnt + 6] == 0 &&
+                                           j->write_buffer_rp[cnt + 7] == 0 &&
+                                           j->write_buffer_rp[cnt + 8] == 0 &&
+                                           j->write_buffer_rp[cnt + 9] == 0) {
                                        /* someone is trying to write silence lets make this a type 0 frame. */
                                                outb_p(0x00, j->DSPbase + 0x0C);
                                                outb_p(0x00, j->DSPbase + 0x0D);